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The Scatter subtab allows for selecting scatter hosts and associating them adding only selected families to the list which can then be associated with V-Ray Scatter created in the Asset Editor.

Currently, only the following family types can be selected as Scatter hosts:

Fancy Bullets
typecircle
  • Floor
  • Wall
  • Roof
  • Ceiling
  • Curtain System
  • Curtain Panels
  • Column
  • Ramp
  • Stair
  • Toposurface
  • Mass

, and serve as its hosts. A common example would be picking a toposurface (or a floor, depending on how your Revit model is built) and scatter trees and planting on it.

 

UI Path

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||Appearance Manager|| > Families tab > Scatter subtab

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Show Families

Filters the list of objects based on the following options:

All – Shows all families that are currently loaded into the Revit project file.

Used in project – Shows all families that are already placed into the Revit model.

You can search either a specific family item name or a whole family category. Families can also be searched by name or element ID in the Filter search bar. Selecting one or more families in the Revit viewport activates the filter as well.

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Adding Scatter

Actions

Hosts


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Initially, the Scatter subtab loads empty prompting you to select a geometry from the Revit model and add it to the list.

Only the following family types can be selected as Scatter hosts:

Fancy Bullets
typecircle
  • Floor
  • Wall
  • Roof
  • Ceiling
  • Curtain System
  • Curtain Panels
  • Column
  • Ramp
  • Stair
  • Toposurface
  • Mass

The Add Scatter Hosts The Add scatter hosts button adds the selected objects as a scatter hostthe the list. The button works in a two-way fashion. You can either:

  • select a geometry and click to add it;
  • click the button, then select a geometry and then click the Finish button which appears in the lower part of the Revit ribbon.

To delete a scatter host from the list, select it and then press the Delete keythe Delete key from your keyboard. When a Revit family instance or the family itself is deleted, its association with a Scatter as a host is also deleted from the project, which has been added to the list, is deleted from the project itself, it would also be removed from the list.

The button associates a scatter host with a allows for applying V-Ray Scatter from created in the Asset Editor . Any association can be deleted via to the selected host family. The items to be scattered will only be visible at render time and only over the surface of the selected host. 

To remove the association between a Scatter and its host, use the Unassign V-Ray Scatter Image Added button.

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Scatter Actions


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Once a Scatter is associated with its host, you can control the scale and rotation range of the scattered objects.

Scale – Specifies a scale range for the scattered objects.

Rotation – Specifies a rotation range for the scattered objects.

Scale Multiplier – Specifies a uniform scale multiplier for the scattered objects. This value is combined with the random scaling, so that once you have a suitable Scale range, it allows for scaling up and down the whole composition of scattered objects.

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