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Overview
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This tutorial is part of a guide that walks you through the process of importing and rendering Houdini simulations in 3ds Max using V-Ray. Chapter 2 assumes you read the first chapter and provides a quick overview of the process of setting up a custom Color field in Houdini which is then exported as VDB and used as the shading color for the smoke simulation.
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Setup in Houdini
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Setup in 3Ds Max
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