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This page provides information on the Material ID material in V-Ray for Blender.


Overview


 
This node allows you to assign an ID number to any material in your scene. This ID can be later used to extract a mask for all objects with that material using the MultiMatte render element.


Parameters


Material ID – Sets a unique identification number for that material.

Base Mtl – A slot for the material that the ID will be assigned to.

Material Id Color – Sets color for Material ID.

Multimatte ID – Sets a unique identification number for that material.



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