This page provides information about the Stucco texture in V-Ray for Blender.
Overview
The Stucco texture is a procedural texture that produces a surface effect similar to an uneven, almost dented stucco surface. Both of its color channels can be connected to texture maps if required.
Node
Uvwgen – Allows a UWV modifier to be attached to determine the UVW placement of the texture.
Color1 – Controls the main stucco color.
Color2 – Controls the stucco dot color.
Parameters
Size – Controls the scale of the produced texture.
Thickness – Controls how thick the Stucco effect appears.
Threshold – Controls which areas contain the texture's features.