This page provides details on the settings available for the OSL Material in V-Ray.
Overview
The VRayMtlOSL material can be used to load OSL shader code files (.osl) or OSL object code files (.oso) and render them directly with V-Ray.
UI Path: ||shop Network|| > V-Ray Material node > V-Ray > Material > V-Ray OSL Material
Parameters
OSL Source – Specifies whether the OSL shader code will be inserted inlline or loaded through a file.
Path to .oso/.osl file – Specifies the path to the OSL shader code file.
References
OSL home page at SPI - Open Shading Language home page at Sony Pictures Imageworks
OSL Google Code page - Google Code project page for Open Shading Language
OSL GitHub page - GitHub project page for Open Shading Language