Project Lavina Beta, v0.4.4
Beta Release
Date - August 19, 2020
New Features
Camera
- Tilt and shift corrections for Physical Camera
Modified Features
UX
- Color picker dialogue can be moved around
Fixes
.vrscene
- Incorrect scaling when merging .vrscenes exported with different meter scale
Camera
- Switching between stored cameras with different FOV results in a jump
Project Lavina Beta, v0.4.3
Beta Release
Date - August 03, 2020
New Features
Lights
- Support for texture in V-Ray Plane/Rectangle light
- Support for V-Ray Disk/Ellipse light
License Server
- License server as part of the installation
GPU
- GPU driver check for currently unsupported and recommended drivers
Modified Features
Camera
- Improved Camera roll navigation action
UX
- "Check for updates" button in Help menu
- Build date and time info in About dialog
Fixes
Animation Editor
- Transient clip in animation editor cannot be selected or modified
- Pivot point not moving with object when animated from imported .vrscene
Denoiser
- Artifacts around very bright light source
- Reflection artifacts when using two GPUs
Project Lavina Beta, v0.4.2
Beta Release
Date - July 22, 2020
Fixes
Video Driver
- Startup error (D3D error) with 450 series NVidia drivers
Project Lavina Beta, v0.4.1
Beta Release
Date - July 10, 2020
Fixes
Camera
- Physical camera parameters not syncing when switching camera slots
- Physical camera parameters scaling erroneously when loading from vrdx file
Animation Editor
- Physical cameras not interpolating correctly in animation editor when using FoV
- 'Aperture size' interpolation in animation editor
Denoiser
- Denoiser issue when using more than one GPU
Project Lavina Beta, v0.4.0
New Features
Camera
- Physical camera parameters
- Camera roll functionality
Material
- Support for metalness (BRDFVrayMtl)
UI
- Pivot point selection button to top toolbar
- Mouse precision toggle button
MAXScript
- Import Changes from Lavina MAX script reimporting multiple cameras and animations from Project Lavina back to 3Ds Max.
Details
Modified Features
Denoiser
- Improved denoiser:
- Details from small objects and shadows are less blurry
- Reduced halo/bloom effect around objects
Animation Editor
- Improved UX :
- Increase the pickup radius for selecting thin areas - timeline marker, clip edges.
- Make the rightmost 20px of a clip with two drag-able controls.
- Transient clips are not resizable when dragged, only their position change.
- Transient clips have a better thicker line indicator
- Increase the limit of the "Def. duration" spinner to 1000 (approx. 10 sec @ 90fps )
Project Lavina Beta, v0.3.1
Beta Release
Date - July 01, 2020
Fixes
- Imported animated sun from .vrscene not being animated in Lavina
Project Lavina Beta, v0.3.0
Beta Release
Date - June 26, 2020
New Features
- Added Animation Editor (experimental)
- Added Light grouping(instancing) on imported lights
- Added support for V-Ray Sun and Sky models
- Added Noise threshold option
- Added Support for Simple(environment) light portal
- Added support for CommonTexture and MappedTexture set of texture parameters: Crop, Place, AlphaSource, MonoChannelOutput, RGBChannelOutput, Invert, OutputAmount, Clamp, RGBOffset, RGBLevel
Modified Features
- Improved Color Picker - interactive updates, color temperature, color presets, color range options
- Improved UI:
- Last snapshot render time information
- Selecting a light focuses it in the light lister
- Improved visual parity between Lavina and V-Ray
Project Lavina Beta, v0.2.3
Beta Release
Date - May 07, 2020
New Features
- Added new Camera list with thumbnails and set, delete and reorder functionality
- Added support for Directional, Omni and Spot lights from 3Ds Max
- Added support for Instanced objects from Maya/Modo/Houdini
- Added "Display to render ratio" control in the toolbar
Modified Features
- Improved navigation - Selection Pivot Type
- Improved denoiser - Artifacts with motion blur with fast moving objects are reduced
- Improved denoiser - textures behind refractive objects are less blurry
- Improved UI - RMB to reset value to default
Project Lavina Beta, v0.2.2
Beta Release
Date - April 09, 2020
New Features
- Support for IES lights
- Support for Spot lights from Maya/Modo/Katana/Cinema4D/Sketchup/Rhino
- Object pivot import and manipulation
- Move Pivot tool
- Navigation target type option - Ray hit or Camera target
Modified Features
- Improved navigation - gizmo for orbit pivot and zoom point
Bug Fixes
- Fixed bug with rotation and scaling in local space
Project Lavina Beta, v0.2.1
Beta Release Date - March 26, 2020Modified Features
Project Lavina Beta, v0.2.0
Beta Release
Date - March 12, 2020
New Features
- Support for opacity maps in "clip" mode. Only bitmaps are supported
- Separate background option for camera rays instead of the "environment" color/image
- Importing of Dome light texture as Environment
- Navigation presets: Max, Maya, Sketchup
- "Run" when in Free-Look mode
Modified Features
- Improved rendering of refractive objects on reflective surfaces
- Improved light cache - it is cleared when a render setting is changed
- Improved animation experience: Scene, Walkthrough and Cameras mode
- Improved scene navigation experience
- Improved status bar
Bug Fixes
- Fixed denoiser silhouette artifacts
- Fixed collision enabled only in Free-Look mode
- Fixed undo action for some local space rotations