Alternatively, directly import the stage geometry into the scene and position it as desired.
Set the render resolution to match the camera's aspect ratio. A high enough resolution is also helpful for the operator instances, as Arena clamps the render resolution to the camera resolution in the scene by default.
Repath all assets to a shared network drive if needed.
Export a .vrscene file.
Ensure the primary render camera is the tracked camera in the exported scene.
Make sure to enable animation export if there are animations in the scene.
Use the Archive option in the .vrscene export settings if desired. It packs the scene and all assets and makes it portable. Useful if local assets are not stored in a shared location. In this case, re-pathing the assets is unnecessary; all paths are converted to relative.
Follow the links below for detailed instructions for .vrscene export per host app.