This page gives an overview of the Global Illumination render element and explains how it is used in compositing.
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||Render Settings window|| > Render Elements tab > GI
The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes.
Enabled – When checked, the render element appears in the V-Ray Virtual Frame Buffer.
Deep output – Specifies whether to include this render element in deep images.
Filename suffix – The text added to the end of the rendered file, when saved as a separate file (e.g. myrender.GI.vrimg).
Apply color mapping – Applies the color mapping options specified in the Color mapping rollout of the VRay tab in the Render Settings window to this render element. This option is enabled by default.
Denoise – Enables the render element's denoising, provided the Denoiser render element is present.
The Global Illumination Render Element is useful for changing the appearance of Indirect lighting after rendering, using a compositing or image editing software. Below are a couple of examples of its use.
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Raw GI x vrayRE_Diffuse = vrayRE_GI