This page provides information about the Materials tab in Chaos Vantage.
Overview
The Materials tab offers a list of all materials in the scene as well as options to create a range of materials and textures. The list includes materials imported with .vrscene file as well as materials created in Vantage.
All materials are listed in the Material lister, while material creation happens in the Material editor.
Scene sub-state
Clay mode
Material lister
Materials can also be assigned to objects by drag-and-drop. There are also modifier key combinations with drag-and-drop with the following functionality:
- Alt+drag-and-drop replaces material on all object with same material.
- Ctrl+drag-and-drop assigns material to objects and its children.
Preview Scene Settings
Examples
The following examples demonstrate the effect that individual Clay Mode parameters have on the scene. Click on any image to view it at a higher resolution.
Example: Clay Mode
This example shows the effect of the Clay Mode.
Clay Mode is disabled.
Clay Mode is enabled.
Example: Edges
This example shows the effect of the Clay Edges.
Clay Edges are disabled.
Clay Edges are enabled.
Example: Clay Color
This example shows the effect of the Clay color.
Clay color is red
Clay color is green
Clay color is blue
Example: Edges Color
This example shows the effect of the Edges color.
Edges Color is red
Edges Color is green
Edges Color is blue
Example: Thickness
This example shows the effect of the Thickness parameter.
Thickness = 0.1
Thickness = 0.5
Thickness = 1
Example: Use Bump
This example shows the effect of the Use bump parameter.
Use bump is disabled.
Use bump is enabled.
Example: Use Refraction
This example shows the effect of the Use refraction parameter.
Use refraction is disabled.
Use refraction is enabled.