In this section we'll cover the render elements (channels) available in V-Ray: Linear WorkflowIn order for V-Ray to perform mathematically correct calculations, input and output color data should be linear. The results should only be converted to a non-linear color space (such as sRGB) for display. Beauty, Masks and Utilities Describes the concept of render passes, some basic render elements and how you can use them to create selection masks. Advanced Render ElementsDescribes advanced render elements, about which we didn't talk in the previous one. Most of them are implemented using the RenderChannelColor plugin.