Table of Contents

This page provides a quick starting point for working with materials in Chaos Envision.


Overview


Material workflows involve several user interface elements: Pick Material tool, Material Tab in the bottom dock panel, and the Material Editor in the Details tab.


Apply Materials


There are two main use cases for applying materials to objects in a scene:

  • When no materials have been assigned in the scene yet.
  • When some objects already have materials applied (either imported or sourced from the Chaos Cosmos library), and you want to reuse these materials on other objects.


When there are no materials in the scene


If there are no materials in your scene yet, you can apply Cosmos materials to your objects. To do so:

  • Go to the Cosmos tab () in the bottom dock panel.

  • Filter the Materials category to display the material assets only.

  • Select a material and download it either from the Download () button or from the Download selected menu option available when you right-click on the material.
    Refer to the Cosmos Tab page for more information on how to download Cosmos materials.

  • Drag-and-drop the material onto any object in the scene.


Alternatively, you can apply a Cosmos material from the Chaos Cosmos Browser. To do so:

  • Open the Chaos Cosmos Browser from File menu > Open Chaos Cosmos Browser.

  • Select a material from the Materials category and download it.
    Refer to the Chaos Cosmos Browser page for more information on how to download Cosmos materials.

  • Drag the material and drop it onto a selected object in the scene.


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When there are some materials in the scene


To apply a material from one object to another:

  • Select an object in the viewport with the Select () tool. The parameters of the object are visible in the Details tab.

  • Click the Select Material () toolbar button and pick a material in the viewport.
    Note that the object selection is still active, although the Details tab now shows the material parameters.

  • Click Apply to selection () in the Details tab. The material is now applied to the selected object.

Outlines of Toon materials may render incorrectly in Envision. It is recommended to disable them before exporting a .vrscene from any application and importing it into Envision.


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Edit Cosmos Materials


To edit a Chaos Cosmos material:

  • Open the Materials bottom tab () and select the Cosmos material.

  • Click to display the material parameters in the Material Editor on the right.

  • In the Material Editor, click Embed Material.
    Note that by embedding the Cosmos material, the material and its textures will no longer be managed by Chaos Cosmos.

  • Modify the material settings in the Material Editor.


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See also:



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