Official Release
Date -April 29, 2025
New Features
Lens effect
Added lens effects from the V-Ray VFB.Details
Materials
Support for VRaySwitchMtl.
- Support for compensate camera exposure in VRayMtl и VRayLightMtl.
Lights
Support for light linking through include and exclude lists.
Textures
Support for the parallax room shader used by wParallax(jiWindowBox_All_v1_10.osl, wParallax_SMP.osl/wParallax_ADV.osl) and Evermotion (Evermotion_wBox_VRay.osl).
- Support for using video files as bitmap textures . Supported codecs are H.264, H.265, AV1, VP8, VP9.
- Support for VRayUVWRandomizer's Random Flip U/V options.
Scatter
Support for the temporal consistency option of Chaos Scatter.
Hardware
Support for recent integrated AMD GPUs (16 or more CUs).
Environment
Support for animated environment rotation from vrscene.
Statistics
Implemented Texture and mesh statistics dialogs. Details
Modified
Performance
Improved rendering speed up to 80% faster(scene dependent) with implementing Shader Execution Reordering (SER). Available on NVIDIA Ada and Blackwell GPUs.
Denoiser
Upgraded OIDN to version 2.3.3, adding support for latest NVIDIA and AMD GPUs.
Color management
Upgraded OpenColorIO to 2.4.2, adding support for ACES 2.0 configurations.
Clouds
Improved support for clouds from Enscape exported vrscene.
Color corrections
Improved Blur radius to better match the one in VFB.
Fixes
Camera
Warning about not found object for saved cameras in .vantage file.
- Improperly distinguished imported Original Camera
Materials
Reflection filter clamping to better match V-Ray.
Displacement
Missing displacement when shift is non-zero and bounds are disabled.
Textures
Dynamic textures not working correctly with vrscenes from Cinema4D (higher than necessary mip resolutions were used).