This page provides information on the simulations that can be setup through the Phoenix toolbar.
Overview
The Quick Simulation Setup buttons on the Phoenix toolbar allow for quick setup of many common types of simulations. Pressing any of the buttons will convert the currently selected objects into emitters for the simulation and will additionally create any needed simulators and other helper objects, and even set up V-Ray materials depending on the type of simulation.
If no objects are selected, pressing any of the buttons will automatically create a sphere and convert it to an emitter for the simulation and will additionally create other helper objects and set up V-Ray materials depending on the type of simulation.
For a quick guide to manually setting up many common Phoenix scenes, see Phoenix in a Nutshell.
Fire/Smoke Quick Setups
The Fire/Smoke Quick Setups create a Fire/Smoke Simulator based on the selected object(s), and sometimes also create additional helpers and components.
Liquid Quick Setups
The Liquid Quick Setups create a Liquid Simulator based on the selected object(s) in addition to modifiers and shaders as needed.