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Table of Contents

This page contains information on the V-Ray Light Lister window.

Starting with V-Ray 6, update 2, for 3ds Max, the V-Ray Light Lister has been moved to the V-Ray Lister.


Overview


The V-Ray Light Lister window is a handy way to modify many common attributes of all of the lights in the scene, both V-Ray lights and standard 3ds Max lights.

 

UI Path: ||V-Ray Toolbar|| > V-Ray Light Lister icon


||V-Ray Toolbar|| > V-Ray Light Lister button


||V-Ray menu|| > V-Ray Light Lister


||Tools menu||> V-Ray Light Lister


Configuration







General Settings – Displays more parameters to control standard 3ds Max Lights.

All Lights – Displays options for all lights in the scene.

Selected Lights – Displays parameters only for selected lights.

Selection Set – Displays parameters only for the lights in the selection set enabled in the dropdown menu.

Refresh – Updates the Light Lister's information. Use this option if you have added lights or made changes to lights outside the Light Lister.


General Settings







General Settings rollout controls common parameters specific to global lighting and standard 3ds Max lights.


Light Settings







The Lights Section controls common parameters for all lights in the scene.

Light Selection Box  Click to select the light in the viewport.

  


Example: Light Instances


 

In the Light Lister, instanced lights appear as a single entry with a dropdown. Editing any parameters for the entry affects all instances.

 


Changing the Intensity of all instances

 


The dropdown can be used to select a specific instance in the viewport.

 


Selecting an instanced light

 



Notes


  • For more information on the parameters displayed for V-Ray lights in the Light Lister, see the respective page for the specific light type: VRayLight, VRayIES, VRayAmbientLight, or VRaySun.

  • Windows Display's Custom scaling setting is not supported.