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Table of Contents

This page provides information on the Bounding Box Scattering options in Chaos Scatter in Maya.



Bounding Box Scattering Parameters


The options in this rollout are active when the scattering mode is set to 3D - In bounding box.

Count – Defines an exact number of instances to scatter - either overall, or per a volume in the case of scattering defined by density (Per Cube). The number is always limited by the Instance Count Limit option.

Per Cube – When enabled, the number of instances to scatter is defined by density (Count per cube having the given edge length). The number of instances is always limited by the Instance Count Limit.

Cube Size – Specifies the edge length of the cube defining a volume for computing scattering density (Count, Per Cube). The length is measured in world units.





Examples: Count and Per Cubе

This example shows a bounding box model as a model target. The bounding box has a shader with opacity set to 0 (invisible).

Count = 250

Count = 2500

Count = 1; Cube Size = 100

Count = 1; Cube Size = 25

Count = 1000; Cube Size = 500

Count = 1000; Cube Size = 100





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