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This page provides information about the Edit menu and its sub-menus in Chaos Vantage.

 

 

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Undo – Reverses your last action. You can reverse more than one action. (Shortcut: Ctrl+Z )

Redo – Reverses your last Undo. You can reverse more than one action that has been undone. (Shortcut: Ctrl+Shift+Z )

Undo Switch Camera – Reverses your camera transformation. (Shortcut: Alt+Z )

Redo Camera – Reverses your Undo Switch Camera actions. (Shortcut: Alt+Shift+Z )

Preferences – Opens the Preferences window. See the Preferences section below.

Render Devices – Opens the Render Devices window. See the Render Devices section below.

Mouse and Key Shortcuts – Opens the Shortcuts window. Check the Shortcuts page for additional information.

Saves Scene Settings as Default – Saves the current scene settings as default settings for all projects. This will override the defaults.vantage file located in %Appdata%\Chaos Group\Vantage.

Reset Default Scene Settings – Resets the scene settings to their default values. This will reset the default.vantage file located in %Appdata%\Chaos Group\Vantage to its default state.

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Preferences


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Save camera in Vantage file – Saves the last camera position in viewport in a .vantage file. When disabled, saves the render settings in a .vantage file without saving camera changes.

Opacity (alpha) in quick saved PNG – When enabled, stores the environment in the alpha channel of the quick saved .png file using the Quick save snapshot button() or File>Save Image, File>Save Image in Folder.

Load startup scene – Enable to load the test startup scene provided by Chaos.

Pause when app loses focus – Pauses rendering when the app loses focus. This applies to interactive rendering only.

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The Pause when app loses focus option will be ignored when in Live Link session

Stop interactive sampling after – Pauses rendering and sets the app to IDLE mode after the specified sampling limit. This reduces GPU load.

Safe GPU allocation – When enabled Chaos Vantage will try not to use more GPU memory than the available physical memory. This prevents crashes and/or reduces system performance. Disabling this may lead to crashes with heavy scenes.

Dropped scenes

Ask – When a .vrscene is dropped into the viewport, Chaos Vantage asks you whether to open, merge or place the scene.

OpenWhen a .vrscene is dropped into the viewport, Chaos Vantage opens the scene.

MergeWhen a .vrscene is dropped into the viewport, Chaos Vantage merges the scene at origin 0,0,0.

PlaceWhen a .vrscene is dropped into the viewport, Chaos Vantage merges the scene at the position of the red arrow indicator aligned to the normal of the surface.

Merge geometry – When a new .vrscene is dragged and dropped into the viewport, the geometries are merged into the scene.

Merge materialsWhen a new .vrscene is dragged and dropped into the viewport, the materials are merged into the scene.

Merge lightsWhen a new .vrscene is dragged and dropped into the viewport, the lights are merged into the scene.

Merge camerasWhen a new .vrscene is dragged and dropped into the viewport, the cameras are merged into the scene.

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Selection

Outline – Enables outlining of objects in the scene. This means that selected or highlighted objects have a thin line around them with color specified in the Highlight color and Selection color.

HighlightEnables highlighting of objects in the scene. This means that selected or highlighted objects are filled with a semi-transparent color specified in Highlight color and Selection color .

Highlight shadowing – Enables occlusion of the highlighted/selected objects behind other objects in the scene.

Outline inner contours – Outlines objects when multiple overlapping objects are selected.

Highlight during moves – Enables highlighting of objects during transformations.

Highlight color – Specifies a color for the outline when highlighting an object.

Selection color – Specifies a color for the outline for the selected object.

Color opacity – Controls the opacity of Highlight and Selection colors.

Cam transition time – Specifies the time for transition between saved cameras.

Auto exposure time – Specifies the duration of smooth transition between calculated exposure values.

Mouse sensitivity – A multiplier for the mouse sensitivity when using dolly, orbit and camera zoom.

Auto-trim recorded camera – Removes repeated frames without movement from both ends of the recording.

Navigation

Roll snapWhen using the roll hotkey(Ctrl+MMB drag), if the roll angle falls below this value, the camera snaps back to horizontal position/0 degrees roll.

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Interactive Denoiser

Type - Sets the type of the denoiser that will be used in the viewport.

NVIDIA AI – Uses NVIDIA AI denoiser that provides superior final quality when many render samples are accumulated over time.
Vantage – Uses the native Vantage denoiser that produces sharp initial image, but some artifacts remain even when more render samples are accumulated.
Combined –Uses the Vantage denoiser initially and then after specified samples in the Switch after parameter switches to NVIDIA OptiX denoiser.

Switch after – Specifies the amount of render samples that need to be accumulated before switching to the NVIDIA OptiX denoiser when the denoiser type is set to Combined.


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  NVIDIA AI denoiser requires NVIDIA display driver 466.11 and newer.

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 Combined denoiser type uses more memory.


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Show side panels on hover – When enabled, if the side panels are hidden they show up when the mouse is hovered over them. Otherwise, a click is required.

Display controls for all lights – When enabled, each light is listed in the Lights tab individually. When disabled, lights are grouped in the Lights tab and those with identical parameters are instances.

Enlarge font – When enabled, enlarges the UI font for better readability.

Popup dialogs for advanced camera properties – When enabled, the advanced camera properties are displayed in a separate popup window.

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In the Feedback Program tab the participation for customer feedback settings for Chaos Vantage can be changed.

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Render Devices


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Select automatically – Selects the render device(s) based on their compute power automatically.

Change device order — Moves the selected device up or down in the list when Select automatically is disabled. The first devices has some additional load than the secondary.

List of available devices - Specifies which render device(s) will be used for rendering when Select automatically is disabled.

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Chaos Vantage can use up to 2 GPU devices.

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