This page provides information about export .vrscene file with V-Ray for Unreal.
Overview
VRayScene allows for assets to be shared between all platforms that run V-Ray.
Exporting a .vrscene
A vrscene from the an Unreal project can be exported with in two ways:
V-Ray toolbar
ІІV-Ray toolbar drop-downІІ > Export vrscene
VRScene Name – Enables the export of a .vrscene file when the V-Ray render button is clicked.
Export VRScene Path – Directory where the .vrscene file is saved. Default directory is <ProjectPath>\Content
Compress – Compresses geometric information thus making the resulting .vrscene file smaller.
V-Ray Bake Settings
Export VRScene – Enables the export of a .vrscene file when the V-Ray Bake button is clicked.
Export VRScene Path – Directory where the .vrscene file is saved with the file name bake#.vrscene. Default directory is <Project_Path>
Supported Features
Rendering and Light Baking | |
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Cameras | Unreal
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Geometry |
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Lights |
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Materials | Supported expressions:
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Supported Inputs:
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Supported Blend Modes:
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Supported Shading Modes:
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Supported Material Options
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Textures | Texture with Compression Settings:
Texture Settings:
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Textures with file format:
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Other |
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Rendering and Light Baking | |
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Cameras |
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Lights |
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Materials | Material Instances, V-Ray Material Instances with V-Ray Parent Materials:
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Render Elements |
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Light Baking |
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