Supported Features
Check information on all supported features in V-Ray for Houdini at the Supported Features page.
Rendering
Find some basic information about V-Ray in Houdini and its key features at the Rendering page.
GPU Rendering
GPU rendering allows V-Ray to perform raytracing calculations on the GPUs installed in the system: Set Up GPU Rendering
Distributed Rendering
A technique for distributing a single render job within a single frame across many computers in a network: Distributed Rendering
Texture Baking
V-Ray supports a texture baking mode in Houdini with the help of the V-Ray Baker Tool. Find out more at the Texture Baking page.
IPR
V-Ray Interactive Production Rendering (IPR) provides interactive rendering using the V-Ray and V-Ray GPU renderers: Interactive Rendering
Deadline
V-Ray Deadline (WIP) node allows you to control distribution of rendering resources among multiple departments: Rendering with Deadline
Chaos Cloud
Find information about submitting render jobs to Chaos Cloud from V-Ray for Houdini at the Rendering in Chaos Cloud page.