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Supported Features

Check information on all supported features in V-Ray for Houdini at the Supported Features page.

 

Rendering

Find some basic information about V-Ray in Houdini and its key features at the Rendering page.

 

GPU Rendering

GPU rendering allows V-Ray to perform raytracing calculations on the GPUs installed in the system: Set Up GPU Rendering

 

Distributed Rendering

A technique for distributing a single render job within a single frame across many computers in a network: Distributed Rendering

 

Texture Baking

V-Ray supports a texture baking mode in Houdini with the help of the V-Ray Baker Tool. Find out more at the Texture Baking page.

 

IPR

V-Ray Interactive Production Rendering (IPR) provides interactive rendering using the V-Ray and V-Ray GPU renderers: Interactive Rendering

 

Deadline

V-Ray Deadline (WIP) node allows you to control distribution of rendering resources among multiple departments: Rendering with Deadline 

 

Chaos Cloud

Find information about submitting render jobs to Chaos Cloud from V-Ray for Houdini at the Rendering in Chaos Cloud page.