This page introduces render settings in V-Ray for Maya.
Overview
The Maya Render Settings window hosts many V-Ray settings for both V-Ray and IPR. Depending on which render mode you are using, the available settings will change. For more information about choosing and setting up your renderer, please see the Selecting a Renderer section on the Installation and Licensing page.
|| Windows menu || > Rendering Editors > Render Settings |
||Maya status bar|| > Display render settings button |
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Production Render Settings Tabs
V-Ray parameters are under several tabs in the Render Setup window. Additionally, each tab is divided into several rollouts.
Common TabCommon options for outputting files. Find out more: Common Tab |
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V-Ray TabSelection of the image sampler type for antialiasing and image filtering, customizable settings for cameras and environment, VFB settings. Find out more: V-Ray Tab |
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GI TabSelection and settings for primary and secondary GI engines, GI caustics. Find out more: GI Tab |
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Settings TabGlobal settings including displacement and texture settings. Find out more: Settings Tab |
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Overrides TabProvides parameters that override a variety of V-Ray settings such as local parameters for lights, cameras, and materials. Find out more: Overrides Tab |
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Render Elements TabCreation and control of render elements for beauty pass compositing and post-production. Find out more: Render Elements Tab |
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In V-Ray, the two tools that most greatly impact the balance of render quality vs. speed are the image sampler (under the V-Ray tab) and GI engine(s) (under the GI tab). Learning the basics of how these two features work will greatly enhance your ability to adjust settings in V-Ray and maximize image quality while keeping render times to a minimum. See the linked pages for explanations on how these features work. |
IPR Render Settings
When IPR is used for rendering, V-Ray parameters are located under a single IPR tab. For more details on IPR as a whole, see the Interactive Rendering | IPR page.
IPR TabGlobal settings including displacement and texture settings. Find out more: Settings Tab |
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