Official release
Date - 6 August, 2020
Release Notes: V-Ray 5
LIGHT MIX AND COMPOSING
Explore lighting scenarios with LightMix in real-time without having to render again and composite your renders directly in the new V-Ray Frame Buffer.
LIGHT PATH EXPRESSIONS
Output custom render passes for extra control in compositing. Expressions can be combined with boolean operations. There are built-in presets and a visual LPE Builder tool.
ACEScg
The industry standard color encoding system is now built into V-Ray.
NEW V-RAY PROXY
Proxies now load in the background to keep the UI responsive. The new hierarchy view gives access to the entire contents of the proxy file. Overrides to visibility and materials can be applied directly in the hierarchy view or with rule-based patterns matching. Scene loading and rendering are faster and there is a built-in conversion from scenes using the old proxy.
MATERIAL UPDATES
Coat and Sheen layer are added to the V-Ray material for efficient coating and rendering of fabrics. Presets for common materials are added to the V-Ray material, including for fabrics, and for different natural and dyed hair for VRayHairNextMtl.
TEXTURE UPDATES
Randomize textures and colors with the new VRayUVWRandomizer and the new randomization options in VRayMultiSubTex. Automatically remove texture tiling artifacts with the new Stochastic Tiling option in VRayUVWRandomizer. Add weathering with the new procedural streaks in VRayDirt.
All V-Ray 5 features are supported equally on V-Ray and V-Ray GPU In addition, V-Ray GPU now supports 2D displacement, OSL textures, memory tracking and provides an initial out-of-core implementation for geometry.