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Table of Contents

Official Release

Date - June 2, 2024



New Features

Virtual Reality

Chaos Vantage is compatible with all VR headsets (tested with Meta Quest 2, Meta Quest Pro, Meta Quest 3, HTC Vive, and Varjo Aero). Wireless connection is supported, but for smooth performance a tethered connection is recommended. Ensure an appropriate OpenXR runtime is set in the VR's respective app:

  • Windows Mixed Reality: "Mixed Reality Portal" > "Settings" > "Set up OpenXR".
  • Oculus: "Oculus" app > "Settings" > "General" > "Set Oculus as Active".
  • SteamVR: "SteamVR" app > "Settings" > "Developer" > "Set SteamVR as OpenXR Runtime

Animation

Materials

  • Support for VRayEdgesTex in bump and rounded corners.

Geometry

  • Support for animated partial object visibility.

Rendering

UI/UX

Color Corrections

  • Loading chromatic aberration from VFB settings in .vrscene.



Modified

Decals

  • Added decal option to lock the width/length ratio.

  • Improved the "place decals" tool to be activated when importing or dragging decals from the Chaos Cosmos browser and to load the decal properties.

UI/UX

  • Improved the "Always on top" behavior, now it is disabled while HQ rendering.

  • Improved UI - now distance parameters display with scene units.

  • Improved the camera settings layout.

  • Improved the highlighting and selection in scenes with millions of instances.

Environment

Performance

  • Texture loading speed is now 5-10% faster.

  • Improved acceleration structure rebuilds and instance updates for better performance.

Vantage file

  • Merged assets as a result of "Open file as config only" now are properly saved in the .vantage file.

Installer

  • New default install directory is C:\Program Files\Chaos\Vantage\. For versions prior to Chaos Vantage 2.5, the default location is - C:\Program Files\Chaos Group\Vantage\

Fixes

Environment

  • Visible strip artifacts on clouds.

  • Incorrect environment rotation when using the "Flipped" option in Maya

Decals

  • Decals not rendering from Live Link from Revit or other V-Ray 6.1 builds.

  • Decals not updating on animated objects under specific circumstances.

  • Transform animation from .vrscene being ignored for decals.

Textures

  • Incorrect saturation of textures when dynamic textures are enabled.

  • Reduced checker artifacts with UVWRandomizer random rotation and certain normal maps when dynamic textures are enabled.

UI/UX

  • Overlay issue when using multiple GPUs with OptiX or DLSS upscaling.

  • Incorrect change of the "View mode" after "Frame Selected/Scene" action.

  • Hiding of the "Create scene state" dialog when "Always on top" option is enabled.

  • Undo transformation for objects in very large scenes.

  • Non-functioning undo shortcut while the Transform Dialog is open.

Vantage file

  • Generation of additional clone objects when opening the scene as config only.0



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