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This page provides information about the V-Ray Nodes available in V-Ray for Cinema 4D.

 

Overview


V-Ray Node Space offers a number of nodes arranged in the following categories: Color, Distribution, Generator, Material, Math, Surface and Utility.

V-Ray offers two output (Colored Node) nodes - Material and Two Sided Material. Each Node system holds only one output (Colored) node.

V-Ray Node space is available in Cinema 4D versions 21.1 and later!

V-Ray Material Nodes are not interchangeable or compatible with the V-Ray (Classic) Materials.

 

 

 

Node Editor with V-Ray nodes in Cinema 4D S24.

 

How to Create V-Ray Nodes


 

For Cinema 4D version R25

Make sure V-Ray is your Renderer. This is done through Render Settings > Renderer.

Go to the Material Manager and from Create > Materials, select New Node Material.

The Node editor opens and you can now work with all available V-Ray nodes.

 

 


 

Alternatively, there is a V-Ray Node Materials option available. If a scene is saved with the default Cinema 4D node materials, you can use this menu to create and open the V-Ray Nodes.

 

 


 

For Cinema 4D up to version S24

First, make sure you work in the V-Ray Node Space. You can select it from the drop-down menu of the Node Space option.

 

 


 

Then, go to the Create menu > Materials and select New Node Material option.

New Material node is created. When double-clicked on it, the Node Editor is opened. Now you can work within the Node Editor by creating and adjusting V-Ray nodes.

 

Alternatively, you can open the Node Editor by going to Window > Node Editor... and switching the Mode to Material.

 




V-Ray Nodes can also be created directly from the Node Editor. Go to the Add Nodes... menu and from the Materials folder choose either Material or Two Sided Material, as these are V-Ray's Color nodes.

To connect a surface node open the Surface folder and select from the list. Drag-n-drop onto the editor or directly into the desired port of the Material (or Two Sided Material).

 

 

 


 

Alternatively, there is a V-Ray Node Materials option available. If a scene is saved with the default Cinema 4D node materials, you can use this menu to create and open the V-Ray Nodes.

 

 

How to Assign a Node to an Object


 

From the Attributes tab select the Material node (or the Two Sided Material node) and drag-n-drop it over the geometry object.