Square Enix © Goodbye Kansas

Official Release

Date – Jan 28, 2025

Release Notes: V-Ray 7


Download V-Ray for Maya







Gaussian splats

Place your characters and assets within real contexts, or create and render complex 3D environments with enhanced accuracy. 

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OpenPBR Support

Achieve consistent shading results across applications with OpenPBR, a new open standard developed by Autodesk and Adobe. The new OpenPBR mode is part of the V-Ray Material. It also supports the Maya native shader and the MaterialX OpenPBR Surface.

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Light Path Expressions for Shadows

Achieve precise control over additional lighting components in your scene.

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Even better V-Ray Sun & Sky

The improved PRG sky model now supports nautical twilight. Additionally, it allows you to render the sky at various observer altitudes of up to several kilometers.

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01_PRGNew_Turbidity-2

Turbidity = 2

02_PRGNew_Turbidity-2x6

Turbidity = 2.6

03_PRGNew_Turbidity-3

Turbidity = 3

04_PRGNew_Turbidity-4

Turbidity = 4

05_PRGNew_Turbidity-5

Turbidity = 5




Look at

The new Look At functionality in Chaos Scatter allows for more control over the scattered items' orientation.

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More control in the VFB.






Custom-shaped render regions

Define custom-shaped regions directly in the VFB. Create multiple regions in any shape and focus precisely on the areas you wish to fine-tune.

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Vignette Layer

Apply a vignette camera effect, customize its shape, and apply it to any element of your render. 

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Image Alpha as a mask

Have more control with the option to add color corrections to assets on an image background. 

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Cleaner renders, faster.


Firefly removal

The new algorithm automatically detects and eliminates overly bright pixels known as fireflies during rendering.

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Open Image Denoiser Update

Achieve better denoising results with support for the latest Open Image Denoise version 2.3.0. 

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GPU Improvements


Out-of-core textures

Render texture-heavy scenes more efficiently with the Use System Memory for Textures mode that removes limitations with textures now only constrained by available RAM. 

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Support for caustics

V-Ray GPU now supports Caustics, enabling realistic reflections and refractions in both production and interactive rendering.


Faster time to first pixel

Interactive and animation rendering with faster time to first pixel, thanks to optimizations in the rendering of scenes that are instance and texture-heavy. 

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