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Material ID Number
Number ||V-Ray Asset Editor|| > Create Asset (left-click) > Render Elements > Material ID Number How to Set Material ID Number From the Add Attribute button, add Material ID attribute. The new rollout contains ID Number and ID Color. After that you can add the Material ID Number render elementTips and Tricks
, and it does not require a GUI license for Phoenix. However, this can be done with scripting only – currently there is no user friendly GUI for this. Simulation … and you'd like them to run one after the other without any user input, Phoenix provides you with the option to connect them in a sequence. The Sequencing optionsLicense Agreements and Copyrights
Overview The following pages contain detailed licensing information related to V-Ray: End User License Agreement - Contains the End User License Agreement. Credits and Copyrights - Contains copyright notice information. License Agreements and CopyrightsAtmosphericEffects
on the parameters on this dialog, see the Render Elements tab page. VRay_Maya_RenderElements_CommonUses_Atmosphere_RE.png Attributes The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes. Enable – When enabled, the render element appears in the V-Ray Virtual FrameLighting
the Render Elements tab page. maya2016_34004_lighting.png Attributes The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes. Enabled – When enabled, the render element appears in the V-Ray Virtual Frame Buffer. Deep output – Specifies whether to include this renderMaterial Select
Attributes The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes. Enable – When enabled, the renderRaw Light
drop-down menu. For more information on the parameters on this dialog, see the Render Elements tab page. maya2016_34003_rawLight.png Attributes The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes. Enabled – When checked, the render element appears in the VSSS
the Render Elements tab page. VRay_Maya_RenderElements_CommonUses_Subsurface_RE.png Attributes The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes. Enabled – When enabled, the render element appears in the V-Ray Virtual Frame Buffer. Deep outputReflection glossiness
Elements tab page. sciFi_REs_ma_02.reflGloss.png Attributes The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes. Enabled – When checked, the render element appears in the V-Ray Virtual Frame Buffer. Deep output – Specifies whether to include this render elementVRScans Zone Mask
on the parameters on this dialog, see the Render Elements tab page. RenderRGB.png Extra VRay Attributes The parameters for this render element appear in the Attribute Editor under the Extra VRay Attributes rollout. Enabled – When enabled, the render element appears in the V-Ray Virtual Frame Buffer. Filename