This page introduces render settings in V-Ray for Maya.
Overview
The Maya Render Settings window hosts many V-Ray settings for both V-Ray and IPR. Depending on which render mode you are using, the available settings will change. For more information about choosing and setting up your renderer, please see the Selecting a Renderer section on the Installation and Licensing page.
Production Renderer Settings
When V-Ray is set as the renderer, V-Ray parameters are organized under several tabs in the Render Settings window. Additionally, each tab is divided into several rollouts.
- Common tab - Common options for outputting files
- VRay tab - Specifies the image sampler type for antialiasing and image filtering, customizable settings for cameras and environment, VFB settings.
- GI tab - Selection and settings for primary and secondary GI engines, GI caustics.
- Settings tab - Global settings including displacement and texture settings.
- Overrides tab - Provides parameters that override a variety of V-Ray settings such as local parameters for lights, cameras, and materials.
- Render Elements tab - Creation and control of render elements for beauty pass compositing and post-production.
IPR Render Settings
When IPR is used for rendering, V-Ray parameters are located under a single IPR tab. For more details on IPR as a whole, please see the Interactive Rendering | IPR page.
- V-Ray IPR tab - Contains all render settings for IPR mode including quality, performance, engine, and distributed rendering.
- Render Elements tab - Creation and control of render elements for beauty passes and compositing.