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Overview


When Phoenix is installed, the Phoenix components will appear in different sections of the 3ds Max interface, including options found the ToolsCreateModifiersRendering, and Phoenix menus. From these options, Phoenix components can be created. For advanced techniques, they can be accessed through MaxScript as well.

The Quick Simulation Setup buttons on the Phoenix toolbar can help you get started with using these components together.


 

 

 

 

In the Create → Geometry panel, under the PhoenixFD category:

 

In the Create → Helpers panel, under the PhoenixFD category:

 


 In the Material Editor:

 

 


In the list of available extended views:

  • Phoenix GPU Preview - Enables a real-time preview based on the volumetric shading settings of the Simulator. The preview closely resembles the final rendered result.

 


In the Quad Menu with scene objects selected:

 

In the Quad Menu with the Simulator selected:

 

In the Quad Menu with the scene objects or Simulator selected:

 

 

 


  • Phoenix FD Menu - Gives access to unique options or commands that are specific for Phoenix.
 

 


In the PFSource's Particle View window:

 


 

In the Environment and Effects window:

  • Atmosphere Settings - Provides settings that affect all Phoenix Simulators in a scene. These options are available only with Phoenix for V-Ray 5 and earlier V-Ray versions. Since V-Ray 6, the settings are located in Render Setup window → V-Ray tab → Global switches rollout.

V-Ray 5 and earlier V-Ray versions

V-Ray 6

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