This page introduces render settings in V-Ray for Maya.
Overview
The Maya Render Settings window hosts many V-Ray settings for both V-Ray and IPR. Depending on which render mode you are using, the available settings will change. For more information about choosing and setting up your renderer, please see the Selecting a Renderer section on the Installation and Licensing page.
Production Render Settings Tabs
V-Ray parameters are under several tabs in the Render Setup window. Additionally, each tab is divided into several rollouts.
Common Tab
Common options for outputting files. Find out more: Common Tab
V-Ray Tab
Selection of the image sampler type for antialiasing and image filtering, customizable settings for cameras and environment, VFB settings. Find out more: V-Ray Tab
GI Tab
Selection and settings for primary and secondary GI engines, GI caustics. Find out more: GI Tab
Settings Tab
Global settings including displacement and texture settings. Find out more: Settings Tab
Overrides Tab
Provides parameters that override a variety of V-Ray settings such as local parameters for lights, cameras, and materials. Find out more: Overrides Tab
Render Elements Tab
Creation and control of render elements for beauty pass compositing and post-production. Find out more: Render Elements Tab
IPR Render Settings
When IPR is used for rendering, V-Ray parameters are located under a single IPR tab. For more details on IPR as a whole, see the Interactive Rendering | IPR page.