Date: Dec 08, 2021
Release Notes: V-Ray 5
Materials Now Available in Cosmos
In addition to high-quality 3D models and HDRI skies, Chaos Cosmos now includes
200 high-resolution V-Ray materials that are ready to render just the way you want.
Browse materials >
New Randomization Options
The new V-Ray UVW Randomizer with Stochastic tiling helps you add natural variety to materials for extra realism, and eliminates the problem of texture tiling artifacts.
Live Link with Chaos Vantage
If you’re working with an NVIDIA RTX graphics card, you can use the new Live Link between V-Ray for Cinema 4D and Chaos Vantage to see a real-time ray-traced view of your scene.
Blur and Sharpen in the VFB
Adjust the details of your renders using the new Blur and Sharpen layers right in the V-Ray Frame Buffer. No need for a separate post-processing app!
GPU Light Cache
V-Ray Light Cache now runs on your GPU, so your renders start faster.
Work with multiple lights more efficiently, and improve performance with new V-Ray Light instancing.
Support for Apple M1 Processors
MacOS users can now unleash the full power of their M1-powered devices with native support for Apple’s new ARM-based processors.
See this video for more information.
V-Ray Render Masks
Make changes to any object or group of objects in your scene even after you’ve rendered. No need to re-render the whole image.
V-Ray Scene Import
Import and render V-Ray scenes from other applications, or share render-ready V-Ray for Cinema 4D content.