Chaos Vantage , v1.1.0
Official Release
Date - March 04, 2021
New Features
Chaos Cosmos
- Initial Chaos Cosmos asset library integration
Sun
- Geolocated Sun positioning
Improvements
.vrscene
- Improved support for .vrscenes coming from Cinema 4D
Materials
- Support for MtlMulti IDs larger than 31
UX
- Option to display advanced camera parameters as rollouts instead of popups (now default)
- Removed limited object translation distance
- Light source gizmos now visualize rotation
Fixes
Live Link
- Very rare case where Live Link may start with missing objects
High Quality Render
- Motion blur not working on multiple GPUs
- First frame of a HQ sequence having big motion blur
Textures
- Scenes from V-Ray for Sketchup 5.1 failing to render any textures
UX
- Viewport selection not working at specific resolutions
- Transform tools not respecting the single/group select mode
- Geometry disappearing after scaling it down to zero scale
- Advanced camera parameter popup not hiding when Camera tab is hidden
- Overlapping advanced camera parameter popups
Chaos Vantage , v1.0.2
Official Release
Date - February 02, 2021
Fixes
Live Link
- Refractive materials render completely black with live link in Maya
- Update logic issues
High Quality Render
- Performance regression when high quality rendering is paused and resumed
Driver
- ColorCorrection texture and UVWGenChannel issues caused by 46x.xx series drivers
Chaos Vantage , v1.0.1
Official Release
Date - January 19, 2021
Modified
UI
- Tweaks of camera's Advanced parameters windows pop up behaviour
- Disabled video "Output file type" when rendering sequence with non-perspective camera
Fixes
Live Link
- Textures coming from V-Ray for Maya not working correctly
CPU
- Crash when working with CPU with very high thread count
Multi GPU
- Performance regression with noise threshold
Chaos Vantage , v1.0.0
Official Release
Date - December 02, 2020
New Features
Environment Fog
- Added two environment fog layers with individual settings
UX
- Support for deleting objects in the scene
- Added "Place" functionality when drag and dropping .vrscene
Live Link
- Added option for installation of 3Ds Max live link scripts in installer
UI
- Added toggle opacity button in top toolbar
- Added option to make Chaos Vantage window always on top
Video
- Record the viewport to an .mp4 file in real time
- Added .mp4 and .mkv export type for animation
Offline Render
- Added denoising and motion blur option in render high quality snapshot or sequence
Post
- Added color space setting for LUT files
Texture
- Added support for UVWGenRandomizer
Motion blur
- Support for motion blur in offline rendering
MAX Scripts
- Included in installer Initiate Live Link to Chaos Vantage, Export and send the current scene as static .vrscene to Chaos Vantage, Export and send the current animation range as a .vrscene to Chaos Vantage as well as the Import Changes from Chaos Vantage tools compatible with 3ds Max versions 2019, 2020 and 2021.
Modified
Material
- Improved bump support with scenes generated from V-Ray 5
- Improved bump parity between Chaos Vantage and V-Ray
Live Link
- Improved Live link support with all V-Ray 5 plugins supporting DR
UI
- Reworked Camera tab parameters layout
- Improved icon and camera thumbnail rendering for hi dpi monitors
- Increased environment "Intensity" cap to 1000
- Replaced EDITOR, LUT and BLOOM buttons with icons
- Added Feedback Program tab in Preferences menu
- Improved Shortcuts menu layout
Fixes
Material
- Bump does not render behind refractive objects
Camera
- Crash when deleting camera while in "Recording camera movement" mode
"Level Camera" does not reset correctly camera roll with an Y scene_upDir
Multi GPU
- Creeping artifacts with 2 GPUs
Project Lavina is now Chaos Vantage.
Project Lavina Beta, v0.6.0
Beta Release
Date - November 04, 2020
New Features
Live Link
- Experimental 3ds Max to Lavina live link
Texture
- Support for Triplanar texture
UI
- Light gizmos for easy selection of non-area lights when a transform tool is selected
Config .vrdx
- Loading saved Lavina files(.vrdx) now loads associated .vrscenes
Modified
GPU
- Improved out-of-memory protection for GPU resources
UI
- Improved indicator for render state - RENDERING, PAUSED, CAM REC., LIVE LINK
Fixes
Camera
- Issue when saving camera slot shortcut
- 'Fill' option squashing image when using a portrait aspect ratio
Lights
- Non top level lights in a hierarchy can not be disabled
UI
- App window not returning to proper size after a spherical or cube offline render
Texture
Opacity map not working when the texture's alpha channel is used
Project Lavina Beta, v0.5.1
Beta Release
Date - October 08, 2020
New Features
Camera
- Added Rotation Focus method to Stereo Spherical and Stereo Cube 6x1 camera types
- Add support for import of Exposure value in Physical Camera
Modified
.vrscenes
- Improved handling of back face materials from V-Ray 5 for SketchUp .vrscenes
Fixes
UI
- Cloning selected objects also duplicate scene lights in Lights tab
CPU
- D3D error on machine with large cpu thread count
Project Lavina Beta, v0.5.0
Beta Release
Date - September 03, 2020
New Features
Camera
- Added Cube 6x1, Spherical and Spherical Stereoscopic camera types to render images and sequences
Modified
NVLink
- Improved performance with GPUs set with NVlink connection
Fixes
Animation Editor
- Camera thumbnails in timelines are squashed with different aspect ratio
Camera
- Camera jolts when navigating from a stored camera with a roll
- Frame selected/scene shortcut doesn't work
Home camera not loading correct FOV
Texture
- Forest color texture importing black.
Project Lavina Beta, v0.4.4
Beta Release
Date - August 19, 2020
New Features
Camera
- Tilt and shift corrections for Physical Camera
Modified Features
UX
- Color picker dialogue can be moved around
Fixes
.vrscene
- Incorrect scaling when merging .vrscenes exported with different meter scale
Camera
- Switching between stored cameras with different FOV results in a jump
Project Lavina Beta, v0.4.3
Beta Release
Date - August 03, 2020
New Features
Lights
- Support for texture in V-Ray Plane/Rectangle light
- Support for V-Ray Disk/Ellipse light
License Server
- License server as part of the installation
GPU
- GPU driver check for currently unsupported and recommended drivers
Modified Features
Camera
- Improved Camera roll navigation action
UX
- "Check for updates" button in Help menu
- Build date and time info in About dialog
Fixes
Animation Editor
- Transient clip in animation editor cannot be selected or modified
- Pivot point not moving with object when animated from imported .vrscene
Denoiser
- Artifacts around very bright light source
- Reflection artifacts when using two GPUs
Project Lavina Beta, v0.4.2
Beta Release
Date - July 22, 2020
Fixes
Video Driver
- Startup error (D3D error) with 450 series NVidia drivers
Project Lavina Beta, v0.4.1
Beta Release
Date - July 10, 2020
Fixes
Camera
- Physical camera parameters not syncing when switching camera slots
- Physical camera parameters scaling erroneously when loading from vrdx file
Animation Editor
- Physical cameras not interpolating correctly in animation editor when using FoV
- 'Aperture size' interpolation in animation editor
Denoiser
- Denoiser issue when using more than one GPU
Project Lavina Beta, v0.4.0
New Features
Camera
- Physical camera parameters
- Camera roll functionality
Material
- Support for metalness (BRDFVrayMtl)
UI
- Pivot point selection button to top toolbar
- Mouse precision toggle button
MAXScript
- Import Changes from Lavina MAX script reimporting multiple cameras and animations from Project Lavina back to 3Ds Max.
Details
Modified Features
Denoiser
- Improved denoiser:
- Details from small objects and shadows are less blurry
- Reduced halo/bloom effect around objects
Animation Editor
- Improved UX :
- Increase the pickup radius for selecting thin areas - timeline marker, clip edges.
- Make the rightmost 20px of a clip with two drag-able controls.
- Transient clips are not resizable when dragged, only their position change.
- Transient clips have a better thicker line indicator
- Increase the limit of the "Def. duration" spinner to 1000 (approx. 10 sec @ 90fps )
Project Lavina Beta, v0.3.1
Beta Release
Date - July 01, 2020
Fixes
- Imported animated sun from .vrscene not being animated in Lavina
Project Lavina Beta, v0.3.0
Beta Release
Date - June 26, 2020
New Features
- Added Animation Editor (experimental)
- Added Light grouping(instancing) on imported lights
- Added support for V-Ray Sun and Sky models
- Added Noise threshold option
- Added Support for Simple(environment) light portal
- Added support for CommonTexture and MappedTexture set of texture parameters: Crop, Place, AlphaSource, MonoChannelOutput, RGBChannelOutput, Invert, OutputAmount, Clamp, RGBOffset, RGBLevel
Modified Features
- Improved Color Picker - interactive updates, color temperature, color presets, color range options
- Improved UI:
- Last snapshot render time information
- Selecting a light focuses it in the light lister
- Improved visual parity between Lavina and V-Ray
Project Lavina Beta, v0.2.3
Beta Release
Date - May 07, 2020
New Features
- Added new Camera list with thumbnails and set, delete and reorder functionality
- Added support for Directional, Omni and Spot lights from 3Ds Max
- Added support for Instanced objects from Maya/Modo/Houdini
- Added "Display to render ratio" control in the toolbar
Modified Features
- Improved navigation - Selection Pivot Type
- Improved denoiser - Artifacts with motion blur with fast moving objects are reduced
- Improved denoiser - textures behind refractive objects are less blurry
- Improved UI - RMB to reset value to default
Project Lavina Beta, v0.2.2
Beta Release
Date - April 09, 2020
New Features
- Support for IES lights
- Support for Spot lights from Maya/Modo/Katana/Cinema4D/Sketchup/Rhino
- Object pivot import and manipulation
- Move Pivot tool
- Navigation target type option - Ray hit or Camera target
Modified Features
- Improved navigation - gizmo for orbit pivot and zoom point
Bug Fixes
- Fixed bug with rotation and scaling in local space
Project Lavina Beta, v0.2.1
Beta Release Date - March 26, 2020Modified Features
Project Lavina Beta, v0.2.0
Beta Release
Date - March 12, 2020
New Features
- Support for opacity maps in "clip" mode. Only bitmaps are supported
- Separate background option for camera rays instead of the "environment" color/image
- Importing of Dome light texture as Environment
- Navigation presets: Max, Maya, Sketchup
- "Run" when in Free-Look mode
Modified Features
- Improved rendering of refractive objects on reflective surfaces
- Improved light cache - it is cleared when a render setting is changed
- Improved animation experience: Scene, Walkthrough and Cameras mode
- Improved scene navigation experience
- Improved status bar
Bug Fixes
- Fixed denoiser silhouette artifacts
- Fixed collision enabled only in Free-Look mode
- Fixed undo action for some local space rotations