Part 3 of this series is all about developing the look of the scene by introducing some basic materials. Nejc walks you through the process of creating the wall and floor materials using the V-Ray Node Material. In the upcoming videos, we’ll also cover the Classic Material workflow. Watch this video to learn how to create realistic, freshly painted walls as well as tile and terrazzo floors. Follow along to get familiar with the parameters you can tweak to get the result you’re after, plus learn how to add surface imperfections for extra realism using Normal Maps. |