This page describes the various Extra V-Ray Attributes available in V-Ray for Maya and provides links to documentation for these features.
Overview
V-Ray for Maya provides a number of extra attributes for controlling various aspects of the scene and rendering process. These attributes enhance existing V-Ray scene elements by providing additional controls.
Scene Objects
Mesh Attributes
Affects polygonal objects, mostly as render-time effects rather than affecting the actual geometry. Find out more: Mesh Attributes
NURBS Surface Attributes
control the conversion of a NURBS object to a mesh at render time to increase rendering speed or conserve memory. Find out more: NURBS Surface Attributes
Particle Attributes
Adds parameters for Maya particle systems. Find out more: Particle Attributes
Transform Attributes
Provides a few extra parameters for an object, such as excluding it from rendering. Find out more: Transform Attributes
Lights and Cameras
Camera Attributes
Can turn the virtual camera into many types of real-world cameras, and provides familiar camera controls such as shutter speed. Find out more: Camera Attributes
Light Attributes
Gives control of light parameters that are ordinarily global on a per-light basis. Find out more: Light Attributes
Materials and Shading
Shading Group Attributes
Provides the ability to override material settings. Find out more: Shading Group Attributes
Texture Attributes
Can be added to various texture-related nodes to control export or the textures themselves. Find out more: Texture Attributes
Material Attributes
Provides additional controls to both Maya and V-Ray materials. Find out more: Material Attributes
Misc.
Fluid Attributes
Adds extra control for Maya fluids. Find out more: Fluid Attributes
Hair Attributes
Provides parameters to optimize Maya hair for rendering with V-Ray. Find out more: Hair Attributes
Bifrost Attributes
Adds controls for Bifrost simulations. Find out more: Bifrost Attributes
Placement Attributes
Adds controls to 2D Placement and 3D placement nodes. Find out more: Placement Attributes
Surface Luminance
Attributes adds controls to Maya's Surface Luminance node. Find out more: Surface Luminance