Scene provided by Evermotion

Table of Contents

Official Release

Date - June 27, 2023



New Features

Scene States

Render Elements

Fog

Textures

  • Support for multiple UV channels.
  • Support for Vertex Color.
  • Support for all options of the Advanced mode of the Color Correction texture from 3ds Max.
  • Support for repeat/offset U/V for UVWGenMaya when not using shading graphs (e.g. for bump maps).

Animation

  • Support for .vrscene file with animated: vertices, vrmeshes, materials, textures and UV parameters, light parameters.

  • Support for animations outside the imported .vrscene range.

Denoiser

Performance

Chaos Scatter

Hardware

  • Support for HDR displays.

  • Support for AMD GPUs (experimental).

Subdivision

  • Support for statically subdivided geometry objects from .vrscene.

Lights

Materials

  • Support for VRmat materials.

  • Support for V-Ray override material (MtlOverride).

UI/UX

  • Helper onscreen text for gizmo manipulators.

  • Rendering quality presets slider with 4 predefined  presets.

Cloning

  • Implemented object cloning functionality with Ctrl+D.

Camera

Tools

Home Screen

Rendering

Geometry

  • Support for embedded vrscene nodes (VRayScene).




Modified

UX/UI

  • Revamped user interface and user experience with reorganized and regrouped parameters. 



Fixes

  • Double frame sequence rendering during Live Link with 'Render animation with Chaos Vantage'.

Geometry

  • Wrong placement of meshes at the origin when instanced by an Instancer in an animated .vrscene file.

  • Artifacts near the scene origin caused by self intersection.