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Phoenix for 3ds Max Help
Components
Fire Source
Page Information
Title:
Fire Source
Author:
Unknown User (mark.allen)
Sep 15, 2016
Last Changed by:
Georgi Zhekov
Jan 30, 2024
Tiny Link:
(useful for email)
https://docs.chaos.com/x/WVHVAg
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Incoming Links
Phoenix for 3ds Max (27)
Page:
Quick Simulation Setup
Page:
Interactions Between Simulators
Page:
Flamethrower
Page:
Components
Page:
How Does Phoenix's Simulation Work?
Page:
FireSmoke Preview
Page:
Texture mapping, moving textures with fire/smoke/liquid, and TexUVW
Page:
Tips and Tricks
Page:
Grid Channel Ranges
Page:
Standalone Simulator
Page:
Template Scenes
Page:
FLIP Particles Life Cycle
Page:
Phoenix Toolbar
Page:
FireSmoke Output
Page:
Turbulence
Page:
Example Scenes
Page:
Phoenix Per-Node Properties
Page:
Explosion Plume with tyFlow
Page:
Liquid Output
Page:
Menus and Toolbars
Page:
Colors in Simulations
Page:
FireSmoke Fuel
Page:
Liquid Input
Page:
FireSmoke Input
Page:
Mapper
Page:
Discharge Modifiers
Page:
Simulators
Hierarchy
Parent Page
Page:
Components
Children (1)
Page:
Discharge Modifiers
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Recent Changes
Time
Editor
Jan 30, 2024 11:04
Georgi Zhekov
View Changes
Oct 04, 2023 13:11
Slavina Nikolova
View Changes
Aug 23, 2023 13:43
Svetlin Nikolov
View Changes
Jul 10, 2023 18:25
Slavina Nikolova
View Changes
Dec 13, 2022 16:43
Slavina Nikolova
View Page History
Outgoing Links
External Links (1)
https://docs.chaos.com/display/PHX4MAX/Fire+Smoke+Simulator…
V-Ray for 3ds Max (1)
Page:
VRayMtl
Phoenix for 3ds Max (15)
Page:
Discharge Modifiers
Page:
FireSmoke Rendering
Page:
Particle Texture
Page:
Liquid Foam
Page:
Render Smoke Color
Page:
Grid Channel Ranges
Page:
Fire Source
Page:
FireSmoke Output
Page:
Phoenix Per-Node Properties
Page:
Grid Texture
Page:
Liquid Output
Page:
FireSmoke Dynamics
Page:
Liquid Simulator
Page:
FireSmoke Interaction
Page:
Particle Shader
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